World of Tanks Boosting,  WoT Boost and Power Leveling

Heya Tankers!
Field modifications for all tier 6-10 are available. I hope you like new feature, enjoy! :)

Object 452K - World of Tanks

Tank from UssrObject 452KHeavy tank Tier 10Assault Heavy Tank Assault Heavy Tank★ Premium / Special tank

Marks of Excellence requirements for Object 452K: beta

2818
3832
4610
100%5245

Get your Marks for this tank!Click here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

130 mm M-65K 130 mm M-65K (damage per shot: 560):

6
7
9
10

Mastery badges for Object 452K - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.687
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.906
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1099
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1250

WoT Object 452K equipment builds

Object 452K equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Object 452K:

1260
2020
3200
3920

Shots required to get target damage (per battle)Show guns

130 mm M-65K 130 mm M-65K (damage per shot: 560):

3
4
6
7

Expected
frags:
0.92

Expected
spot
1.02

Expected
defense points
0.51

Expected
winrate
49.62%

Object 452K field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+5% to vehicle hit points

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+2 km/h to top forward speed

+5% to hull traverse speed

-20% to crew protection from injuries

+8% to stun duration

+15% to HE-shell and ramming damage

-5% to dispersion during gun traverse

+5% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-5% to repair speed

-30% to internal module durability

other tanks from tier 10

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