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Progetto C50 mod. 66 - World of Tanks

Tank from ItalyProgetto C50 mod. 66Heavy tank Tier 9Support Heavy Tank Support Heavy Tank

Marks of Excellence requirements for Progetto C50 mod. 66: beta

1728
2465
3057
100%3528

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Shots required to get MoE (per battle)Show guns

Cannone da 105/76 Cannone da 105/76 (damage per shot: 320):

6
8
10
12

Cannone da 105/71 Cannone da 105/71 (damage per shot: 320):

6
8
10
12

Cannone da 120/62 Cannone da 120/62 (damage per shot: 400):

5
7
8
9

Mastery badges for Progetto C50 mod. 66 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.637
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.856
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1067
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1277

WoT Progetto C50 mod. 66 equipment builds

Progetto C50 mod. 66 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Progetto C50 mod. 66:

950
1520
2410
2950

Shots required to get target damage (per battle)Show guns

Cannone da 105/76 Cannone da 105/76 (damage per shot: 320):

3
5
8
10

Cannone da 105/71 Cannone da 105/71 (damage per shot: 320):

3
5
8
10

Cannone da 120/62 Cannone da 120/62 (damage per shot: 400):

3
4
7
8

Expected
frags:
0.89

Expected
spot
0.99

Expected
defense points
0.52

Expected
winrate
51.03%

WOT Progetto C50 mod. 66 field modifications

II
IV
V
VII

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+3% to vehicle hit points

-1.5% to dispersion during movement

-1.5% to dispersion during hull traverse

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

+5% to aiming speed

+3% to the aiming circle size

+3% to view range

+15% to additional stun duration

+10% to stun duration

-3% to reload time

-3 km/h to top reverse speed

other tanks from tier 9

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