Hello Tankers!
New XI tier tanks arrived, check out equipment builds MoE and mastery badges requirements:
BZ-79, AMX 67 Imbattable, AS-XX 40 t, Hirschkäfer, leKpz Borkenkäfer, Leopard 120 Verbessert, Taschenratte, CS-67 Szakal, Strv 107-12, AT-FV230 Breaker, FV4025 Contriver, Black Rock, T803, XM69 Hacker, KR-1 and Object 432U.
Don't forget about new campaign reward tanks from Update 2.0: Windhund, Vz. 60S Dravec and Black Rock.
Enjoy!

Churchill VII - World of Tanks

Tank from UkChurchill VIIHeavy tank Tier 6Assault Heavy Tank Assault Heavy Tank

A modification of the A22 with enhanced armor. First vehicles of this type were produced just before the Allied landing in Normandy. This model was also the basis for the Churchill Crocodile flame-throwing tank.

Marks of Excellence requirements for Churchill VII: beta

980
1405
1745
100%2020

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

75 mm Gun Mk. V (A22F) 75 mm Gun Mk. V (A22F) (damage per shot: 135):

8
11
13
15

OQF 77 mm Gun Mk. II (A22F) OQF 77 mm Gun Mk. II (A22F) (damage per shot: 140):

7
11
13
15

Mastery badges for Churchill VII - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.529
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.793
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1077
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1304

WoT Churchill VII equipment

Churchill VII equipment builds for World of Tanks. Equipment based on Skill4ltu and Yzne configurations.

Target damage WN8 for Churchill VII:

470
750
1180
1450

Shots required to get target damage (per battle)Show guns

75 mm Gun Mk. V (A22F) 75 mm Gun Mk. V (A22F) (damage per shot: 135):

4
6
9
11

OQF 77 mm Gun Mk. II (A22F) OQF 77 mm Gun Mk. II (A22F) (damage per shot: 140):

4
6
9
11

Expected values for Churchill VII:

Expected
frags:
0.98

Expected
spot
0.75

Expected
defense points
1.19

Expected
winrate
54.19%

WOT Churchill VII field modifications

II
IV
V

Tier VII field modification
available for tier IX-X tanks

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+3% to vehicle hit points

Changes to technical characteristics

+10% to suspension durability

+5% to hull traverse speed

-7% to maintaining speed when crossing all terrain types

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

other tanks from tier 6

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