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Tier VIII Premium Polish tank destroyer is in - SDP wz 66 Grom, see equipment builds and field modifications!

Object 430U - World of Tanks

Tank from UssrObject 430UMedium tank Tier 10Assault Medium Tank Assault Medium Tank

Marks of Excellence requirements for Object 430U: beta

2421
3380
4144
100%4752

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Shots required to get MoE (per battle)Show guns

122 mm M62-T2U 122 mm M62-T2U (damage per shot: 440):

6
8
10
11

Mastery badges for Object 430U - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.634
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.851
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1049
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1225

WoT Object 430U equipment builds

Object 430U equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Object 430U:

1110
1770
2820
3450

Shots required to get target damage (per battle)Show guns

122 mm M62-T2U 122 mm M62-T2U (damage per shot: 440):

3
5
7
8

Expected
frags:
0.94

Expected
spot
1.31

Expected
defense points
0.57

Expected
winrate
50.33%

WOT Object 430U field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to engine power

+2% to vehicle hit points

Changes to technical characteristics

-50% to the damaged ammo rack penalty and damaged engine penalty

-20% to dispersion of a damaged gun

-4% to hull traverse speed

-4% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-2% to aiming circle size

+3% to dispersion during hull traverse

+3% to dispersion during movement

+2 km/h to top reverse speed

+5% to suspension repair speed

-3% to concealment

+3% to aiming speed

-2% to vehicle hit points

+3% to view range (up to 445 m)

-2% to dispersion during gun traverse

-3% to engine power

+8% to ramming damage received

-8% to ramming damage caused

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