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113 Beijing Opera - World of Tanks

Tank from China113 Beijing OperaHeavy tank Tier 10Breakthrough Heavy Tank Breakthrough Heavy Tank★ Premium / Special tank

The development of model 113 started in 1963. The vehicle was conceived as an alternative to the WZ-111 and used parts and components of medium tanks. However, the project was canceled due to the development of a separate main battle tank class.

Marks of Excellence requirements for 113 Beijing Opera: beta

1607
2419
3125
100%3718

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

122 mm 60-122TP 122 mm 60-122TP (damage per shot: 440):

4
6
8
9

Mastery badges for 113 Beijing Opera - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.578
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.778
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.958
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1116

WoT 113 Beijing Opera equipment

113 Beijing Opera equipment builds for World of Tanks. Equipment based on Skill4ltu and Yzne configurations.

Target damage WN8 for 113 Beijing Opera:

1130
1790
2850
3480

Shots required to get target damage (per battle)Show guns

122 mm 60-122TP 122 mm 60-122TP (damage per shot: 440):

3
5
7
8

Expected values for 113 Beijing Opera:

Expected
frags:
0.83

Expected
spot
1.37

Expected
defense points
0.50

Expected
winrate
49.70%

WOT 113 Beijing Opera field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to vehicle hit points

+2% to engine power

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+5% to aiming speed

+7% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-4 km/h to top forward speed

-4% to dispersion during hull traverse

-4% to dispersion during movement

-2% to vehicle hit points

other tanks from tier 10

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