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AMX 50 B - World of Tanks

Tank from FranceAMX 50 BHeavy tank Tier 10Support Heavy Tank Support Heavy Tank

Marks of Excellence requirements for AMX 50 B: beta

2647
3732
4567
100%5213

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Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

120 mm SA46 120 mm SA46 (damage per shot: 400):

7
10
12
14

Mastery badges for AMX 50 B - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.628
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.879
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1094
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1272

WoT AMX 50 B equipment builds

AMX 50 B equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for AMX 50 B:

1150
1830
2910
3550

Shots required to get target damage (per battle)Show guns

120 mm SA46 120 mm SA46 (damage per shot: 400):

3
5
8
9

Expected
frags:
0.98

Expected
spot
0.94

Expected
defense points
0.68

Expected
winrate
48.06%

WOT AMX 50 B field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to vehicle hit points

-3% to dispersion during hull traverse

-3% to dispersion during movement

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

-3% to reload time

-3 km/h to top reverse speed

+2% to vehicle hit points

-15% to the aiming circle size after firing

-6% to aiming speed

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