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M4A1 FL 10 - World of Tanks

Tank from FranceM4A1 FL 10Medium tank Tier 6Sniper Medium Tank Sniper Medium Tank★ Premium / Special tank

Marks of Excellence requirements for M4A1 FL 10: beta

1143
1592
1945
100%2232

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

75 mm SA50 mle. 50 75 mm SA50 mle. 50 (damage per shot: 135):

9
12
15
17

Mastery badges for M4A1 FL 10 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.527
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.815
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1108
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1353

WoT M4A1 FL 10 equipment builds

M4A1 FL 10 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for M4A1 FL 10:

520
820
1310
1600

Shots required to get target damage (per battle)Show guns

75 mm SA50 mle. 50 75 mm SA50 mle. 50 (damage per shot: 135):

4
7
10
12

Expected
frags:
1.01

Expected
spot
1.19

Expected
defense points
0.88

Expected
winrate
53.38%

WOT M4A1 FL 10 field modifications

II
IV
V

Tier VII field modification
available for tier IX-X tanks

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+3% to engine power

Changes to technical characteristics

-50% to the damaged ammo rack penalty and damaged engine penalty

-20% to dispersion of a damaged gun

-4% to hull traverse speed

-4% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-2% to aiming circle size

+3% to dispersion during hull traverse

+3% to dispersion during movement

+3% to concealment

-5% to suspension repair speed

-2 km/h to top reverse speed

other tanks from tier 6

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