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Leopard 1 - World of Tanks

Tank from GermanyLeopard 1Medium tank Tier 10Sniper Medium Tank Sniper Medium Tank

Marks of Excellence requirements for Leopard 1: beta

2632
3637
4413
100%5031

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Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

10,5 cm Bordkanone L7A3 10,5 cm Bordkanone L7A3 (damage per shot: 420):

7
9
11
12

Mastery badges for Leopard 1 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.673
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.871
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1052
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1213

WoT Leopard 1 equipment builds

Leopard 1 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Leopard 1:

1140
1820
2900
3540

Shots required to get target damage (per battle)Show guns

10,5 cm Bordkanone L7A3 10,5 cm Bordkanone L7A3 (damage per shot: 420):

3
5
7
9

Expected
frags:
0.95

Expected
spot
1.10

Expected
defense points
0.75

Expected
winrate
48.88%

WOT Leopard 1 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to engine power

-3% to dispersion during movement

-3% to dispersion during hull traverse

Changes to technical characteristics

-50% to the damaged ammo rack penalty and damaged engine penalty

-20% to dispersion of a damaged gun

-4% to hull traverse speed

-4% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-2% to aiming circle size

+3% to dispersion during hull traverse

+3% to dispersion during movement

+3% to concealment

-5% to suspension repair speed

-2 km/h to top reverse speed

-3% to reload time

+5% to aiming circle size

+5% to engine power

-5% to aiming speed

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