Hello Tankers!
Tier IX French medium tank from Battle Pass Special: Peaky Blinders is in: Char Murat - equipments builds, field modification, 3 MoE requirements etc., enjoy!

Kampfpanzer 07 P(E) - World of Tanks

Tank from GermanyKampfpanzer 07 P(E)Heavy tank Tier 10Versatile Heavy Tank Versatile Heavy Tank★ Premium / Special tank

Marks of Excellence requirements for Kampfpanzer 07 P(E): beta

2773
3821
4623
100%5275

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

120 mm Delta 1965 120 mm Delta 1965 (damage per shot: 410):

7
10
12
13

Mastery badges for Kampfpanzer 07 P(E) - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.666
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.906
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1102
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1259

WoT Kampfpanzer 07 P(E) equipment

Kampfpanzer 07 P(E) equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Kampfpanzer 07 P(E):

1150
1840
2920
3560

Shots required to get target damage (per battle)Show guns

120 mm Delta 1965 120 mm Delta 1965 (damage per shot: 410):

3
5
8
9

Expected
frags:
0.87

Expected
spot
1.33

Expected
defense points
0.57

Expected
winrate
49.84%

WOT Kampfpanzer 07 P(E) field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to vehicle hit points

+2% to aiming speed

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+2 km/h to top reverse speed

-10% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-4% to dispersion during hull traverse

-4% to dispersion during movement

-20% to crew protection from injuries

+8% to stun duration

+15% to HE-shell and ramming damage

other tanks from tier 10

Support WoTGarage