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Kampfpanzer 07 P(E) - World of Tanks

Tank from GermanyKampfpanzer 07 P(E)Heavy tank Tier 10Versatile Heavy Tank Versatile Heavy Tank★ Premium / Special tank

Marks of Excellence requirements for Kampfpanzer 07 P(E): beta

2743
3788
4601
100%5248

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

120 mm Delta 1965 120 mm Delta 1965 (damage per shot: 410):

7
10
12
13

Mastery badges for Kampfpanzer 07 P(E) - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.693
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.939
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1154
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1341

WoT Kampfpanzer 07 P(E) equipment builds

Kampfpanzer 07 P(E) equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Kampfpanzer 07 P(E):

1160
1860
2950
3600

Shots required to get target damage (per battle)Show guns

120 mm Delta 1965 120 mm Delta 1965 (damage per shot: 410):

3
5
8
9

Expected
frags:
0.88

Expected
spot
1.33

Expected
defense points
0.56

Expected
winrate
49.99%

WOT Kampfpanzer 07 P(E) field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to vehicle hit points

+2% to aiming speed

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+2 km/h to top reverse speed

-10% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-4% to dispersion during hull traverse

-4% to dispersion during movement

-20% to crew protection from injuries

+8% to stun duration

+15% to HE-shell and ramming damage

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