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Heavy Tank No. VI - World of Tanks

Tank from JapanHeavy Tank No. VIHeavy tank Tier 6Breakthrough Heavy Tank Breakthrough Heavy Tank★ Premium / Special tank

Marks of Excellence requirements for Heavy Tank No. VI: beta

1010
1471
1831
100%2119

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

8,8 cm Kw.K. 36 L/56 8,8 cm Kw.K. 36 L/56 (damage per shot: 220):

5
7
9
10

Mastery badges for Heavy Tank No. VI - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.462
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.752
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1075
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1409

WoT Heavy Tank No. VI equipment

Heavy Tank No. VI equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Heavy Tank No. VI:

500
800
1270
1560

Shots required to get target damage (per battle)Show guns

8,8 cm Kw.K. 36 L/56 8,8 cm Kw.K. 36 L/56 (damage per shot: 220):

3
4
6
8

Expected
frags:
0.97

Expected
spot
1.05

Expected
defense points
0.76

Expected
winrate
54.10%

WOT Heavy Tank No. VI field modifications

II
IV
V

Tier VII field modification
available for tier IX-X tanks

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+3% to vehicle hit points

Changes to technical characteristics

+10% to suspension durability

+5% to hull traverse speed

-7% to maintaining speed when crossing all terrain types

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

other tanks from tier 6

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