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Type 4 Heavy - World of Tanks

Tank from JapanType 4 HeavyHeavy tank Tier 9Assault Heavy Tank Assault Heavy Tank

Marks of Excellence requirements for Type 4 Heavy: beta

1459
2201
2770
100%3251

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Shots required to get MoE (per battle)Show guns

14 cm/50 3rd Year Type 14 cm/50 3rd Year Type (damage per shot: 600):

3
4
5
6

15 cm/45 41st Year Type 15 cm/45 41st Year Type (damage per shot: 900):

2
3
4
4

12.7 cm/50 3rd Year Type 12.7 cm/50 3rd Year Type (damage per shot: 450):

4
5
7
8

Mastery badges for Type 4 Heavy - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.573
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.784
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1003
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1231

WoT Type 4 Heavy equipment builds

Type 4 Heavy equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Type 4 Heavy:

910
1450
2310
2830

Shots required to get target damage (per battle)Show guns

14 cm/50 3rd Year Type 14 cm/50 3rd Year Type (damage per shot: 600):

2
3
4
5

15 cm/45 41st Year Type 15 cm/45 41st Year Type (damage per shot: 900):

2
2
3
4

12.7 cm/50 3rd Year Type 12.7 cm/50 3rd Year Type (damage per shot: 450):

3
4
6
7

Expected
frags:
0.81

Expected
spot
0.69

Expected
defense points
0.50

Expected
winrate
51.70%

WOT Type 4 Heavy field modifications

II
IV
V
VII

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+4% to vehicle hit points

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+2 km/h to top forward speed

+5% to hull traverse speed

-20% to crew protection from injuries

+8% to stun duration

+15% to HE-shell and ramming damage

other tanks from tier 9

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