Tier VIII Premium Polish tank destroyer is in - SDP wz 66 Grom, see equipment builds and field modifications!

AE Phase I - World of Tanks

Tank from UsaAE Phase IHeavy tank Tier 9Versatile Heavy Tank Versatile Heavy Tank★ Premium / Special tank

Marks of Excellence requirements for AE Phase I: beta

1986
2796
3449
100%3970

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

120 mm Gun M58A 120 mm Gun M58A (damage per shot: 400):

5
7
9
10

Mastery badges for AE Phase I - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.660
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.920
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1161
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1359

WoT AE Phase I equipment builds

AE Phase I equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for AE Phase I:

990
1570
2500
3050

Shots required to get target damage (per battle)Show guns

120 mm Gun M58A 120 mm Gun M58A (damage per shot: 400):

3
4
7
8

Expected
frags:
0.81

Expected
spot
1.12

Expected
defense points
0.51

Expected
winrate
51.23%

WOT AE Phase I field modifications

II
IV
V
VII

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+3% to vehicle hit points

+1% to aiming speed

Changes to technical characteristics

+10% to suspension durability

+5% to hull traverse speed

-7% to maintaining speed when crossing all terrain types

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+2 km/h to top reverse speed

-10% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

other tanks from tier 9

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