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Tanks from Jason Statham's Daily Offers are availabe here: WT auf E 100 Phönix, SFAC 105, K-91 Version II.

TOG II* - World of Tanks

Tank from UkTOG II*Heavy tank Tier 6Assault Heavy Tank Assault Heavy Tank★ Premium / Special tank

Marks of Excellence requirements for TOG II*: beta

1023
1405
1725
100%1983

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

OQF 17-pdr Gun Mk. VII OQF 17-pdr Gun Mk. VII (damage per shot: 150):

7
10
12
14

Mastery badges for TOG II* - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.488
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.751
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1017
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1254

WoT TOG II* equipment

TOG II* equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for TOG II*:

500
800
1270
1560

Shots required to get target damage (per battle)Show guns

OQF 17-pdr Gun Mk. VII OQF 17-pdr Gun Mk. VII (damage per shot: 150):

4
6
9
11

Expected
frags:
1.05

Expected
spot
0.59

Expected
defense points
1.25

Expected
winrate
52.81%

WOT TOG II* field modifications

II
IV
V

Tier VII field modification
available for tier IX-X tanks

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+3% to vehicle hit points

Changes to technical characteristics

+10% to suspension durability

+5% to hull traverse speed

-7% to maintaining speed when crossing all terrain types

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

other tanks from tier 6

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