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Turtle Mk. I - World of Tanks

Tank from UkTurtle Mk. ITank destroyer Tier 8Assault Tank Destroyer Assault Tank Destroyer★ Premium / Special tank

Marks of Excellence requirements for Turtle Mk. I: beta

1914
2701
3329
100%3823

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

OQF 55-pdr AT Gun OQF 55-pdr AT Gun (damage per shot: 330):

6
9
11
12

Mastery badges for Turtle Mk. I - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.702
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.1034
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1369
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1645

WoT Turtle Mk. I equipment builds

Turtle Mk. I equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Turtle Mk. I:

860
1370
2180
2670

Shots required to get target damage (per battle)Show guns

OQF 55-pdr AT Gun OQF 55-pdr AT Gun (damage per shot: 330):

3
5
7
9

Expected
frags:
0.99

Expected
spot
0.69

Expected
defense points
0.62

Expected
winrate
53.27%

WOT Turtle Mk. I field modifications

II
IV
V

Tier VII field modification
available for tier IX-X tanks

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

-3% to dispersion during hull traverse

Changes to technical characteristics

+30% to suspension durability

+15% to maintaining speed when crossing all terrain types

-5% to hull traverse

-3% to aiming circle size

-5% to aiming speed

+2% to view range

-6% to concealment after firing

other tanks from tier 8

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