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T26E4 SuperPershing - World of Tanks

Tank from UsaT26E4 SuperPershingMedium tank Tier 8Assault Medium Tank Assault Medium Tank★ Premium / Special tank

Marks of Excellence requirements for T26E4 SuperPershing: beta

1346
1947
2445
100%2854

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

90 mm Gun T15E1 90 mm Gun T15E1 (damage per shot: 240):

6
9
11
12

Mastery badges for T26E4 SuperPershing - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.583
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.851
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1128
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1384

WoT T26E4 SuperPershing equipment

T26E4 SuperPershing equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for T26E4 SuperPershing:

690
1100
1740
2130

Shots required to get target damage (per battle)Show guns

90 mm Gun T15E1 90 mm Gun T15E1 (damage per shot: 240):

3
5
8
9

Expected
frags:
0.84

Expected
spot
1.06

Expected
defense points
0.93

Expected
winrate
51.21%

WOT T26E4 SuperPershing field modifications

II
IV
V

Tier VII field modification
available for tier IX-X tanks

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+3% to engine power

Changes to technical characteristics

-50% to the damaged ammo rack penalty and damaged engine penalty

-20% to dispersion of a damaged gun

-4% to hull traverse speed

-4% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-2% to aiming circle size

+3% to dispersion during hull traverse

+3% to dispersion during movement

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