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Hello Tankers
Holiday Ops 2025 tanks arrived, check out all of them: DZT-159, Toro, FV226 Contradictious, XM57 and Vz. 68 Squall. Enjoy!

Object 268 - World of Tanks

Tank from UssrObject 268Tank destroyer Tier 10Versatile Tank Destroyer Versatile Tank Destroyer

Marks of Excellence requirements for Object 268: beta

2181
3075
3789
100%4360

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

152 mm M-64 152 mm M-64 (damage per shot: 750):

3
5
6
6

Mastery badges for Object 268 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.591
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.757
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.920
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1076

WoT Object 268 equipment

Object 268 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Object 268:

1230
1970
3130
3820

Shots required to get target damage (per battle)Show guns

152 mm M-64 152 mm M-64 (damage per shot: 750):

2
3
5
6

Expected
frags:
1.04

Expected
spot
0.69

Expected
defense points
0.66

Expected
winrate
49.22%

WOT Object 268 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

-3% to dispersion during hull traverse

+3% to hull traverse speed

Changes to technical characteristics

+30% to suspension durability

+15% to maintaining speed when crossing all terrain types

-5% to hull traverse

-3% to aiming circle size

-5% to aiming speed

+2% to view range

-6% to concealment after firing

-2% to reload time

-4 km/h to top forward speed

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