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Object 140 - World of Tanks

Tank from UssrObject 140Medium tank Tier 10Versatile Medium Tank Versatile Medium Tank

An experimental medium tank. Developed between 1953 and 1958 in Nizhny Tagil to replace the T-54. Two prototypes were built, but in 1958 the project was terminated in favor of the Object 430.

Marks of Excellence requirements for Object 140: beta

2506
3557
4397
100%5072

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

100 mm U-8TS (140) 100 mm U-8TS (140) (damage per shot: 340):

8
11
13
15

Mastery badges for Object 140 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.724
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.953
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1158
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1332

WoT Object 140 equipment

Object 140 equipment builds for World of Tanks. Equipment based on Skill4ltu and Yzne configurations.

Target damage WN8 for Object 140:

1070
1710
2720
3320

Shots required to get target damage (per battle)Show guns

100 mm U-8TS (140) 100 mm U-8TS (140) (damage per shot: 340):

4
6
8
10

Expected values for Object 140:

Expected
frags:
0.95

Expected
spot
1.38

Expected
defense points
0.79

Expected
winrate
49.57%

WOT Object 140 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+5% to engine power

Changes to technical characteristics

-50% to the damaged ammo rack penalty and damaged engine penalty

-20% to dispersion of a damaged gun

-4% to hull traverse speed

-4% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-2% to aiming circle size

+3% to dispersion during hull traverse

+3% to dispersion during movement

+3% to view range

-2 km/h to top forward speed

+30% to suspension durability

-10% to suspension repair speed

-5% to hull traverse speed

other tanks from tier 10

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