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Object 277 - World of Tanks

Tank from UssrObject 277Heavy tank Tier 10Breakthrough Heavy Tank Breakthrough Heavy Tank

Developed in 1956–1958 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. Two prototypes were produced and underwent trials from 1959 through 1960. A hull and a turret were produced for testing for shell resistance. The development was discontinued in the summer of 1960 due to insufficient development of certain systems and components. In addition, the vehicle did not demonstrate any advantage over the Object 770 heavy tank.

Marks of Excellence requirements for Object 277: beta

2333
3349
4170
100%4817

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

130 mm M-65 130 mm M-65 (damage per shot: 490):

5
7
9
10

Mastery badges for Object 277 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.669
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.894
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1090
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1254

WoT Object 277 equipment

Object 277 equipment builds for World of Tanks. Equipment based on Skill4ltu and Yzne configurations.

Target damage WN8 for Object 277:

1140
1810
2880
3510

Shots required to get target damage (per battle)Show guns

130 mm M-65 130 mm M-65 (damage per shot: 490):

3
4
6
8

Expected values for Object 277:

Expected
frags:
0.85

Expected
spot
1.46

Expected
defense points
0.46

Expected
winrate
49.30%

WOT Object 277 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to vehicle hit points

+2% to engine power

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+5% to aiming speed

+7% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-4 km/h to top forward speed

-4% to dispersion during hull traverse

-4% to dispersion during movement

-2% to vehicle hit points

other tanks from tier 10

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