Hello Tankers!
Brand new tanks from Lunar New Year's Serpentine Boxes are in: Kpz. Erich Konzept I, WZ-111 model 6 and Object Kust, enjoy!

FV230 Canopener - World of Tanks

Tank from UkFV230 CanopenerHeavy tank Tier 10Versatile Heavy Tank Versatile Heavy Tank

Marks of Excellence requirements for FV230 Canopener: beta

2916
3947
4748
100%5378

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

Twin 120 mm Gun L1 MBC Twin 120 mm Gun L1 MBC (damage per shot: 420):

7
10
12
13

Mastery badges for FV230 Canopener - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.821
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.1021
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1199
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1345

WoT FV230 Canopener equipment

FV230 Canopener equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for FV230 Canopener:

1270
2030
3230
3950

Shots required to get target damage (per battle)Show guns

Twin 120 mm Gun L1 MBC Twin 120 mm Gun L1 MBC (damage per shot: 420):

4
5
8
10

Expected
frags:
0.91

Expected
spot
1.11

Expected
defense points
0.58

Expected
winrate
50.82%

WOT FV230 Canopener field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to vehicle hit points

+2% to aiming speed

Changes to technical characteristics

+10% to suspension durability

+5% to hull traverse speed

-7% to maintaining speed when crossing all terrain types

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+2 km/h to top reverse speed

-10% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-4% to dispersion during hull traverse

-4% to dispersion during movement

-20% to crew protection from injuries

+8% to stun duration

+15% to HE-shell and ramming damage

other tanks from tier 10

Support WoTGarage