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Tier VIII Premium Polish tank destroyer is in - SDP wz 66 Grom, see equipment builds and field modifications!

ST-II - World of Tanks

Tank from UssrST-IIHeavy tank Tier 10Assault Heavy Tank Assault Heavy Tank

Marks of Excellence requirements for ST-II: beta

2642
3643
4448
100%5075

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

122 mm M62-SD 122 mm M62-SD (damage per shot: 440):

7
9
11
12

Mastery badges for ST-II - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.660
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.885
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1079
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1263

WoT ST-II equipment builds

ST-II equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for ST-II:

1170
1860
2960
3610

Shots required to get target damage (per battle)Show guns

122 mm M62-SD 122 mm M62-SD (damage per shot: 440):

3
5
7
9

Expected
frags:
0.93

Expected
spot
0.91

Expected
defense points
0.53

Expected
winrate
50.12%

WOT ST-II field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+5% to vehicle hit points

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+2 km/h to top forward speed

+5% to hull traverse speed

-20% to crew protection from injuries

+8% to stun duration

+15% to HE-shell and ramming damage

-5% to dispersion during gun traverse

+5% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-5% to repair speed

-30% to internal module durability

other tanks from tier 10

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