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Object 705 - World of Tanks

Tank from UssrObject 705Heavy tank Tier 9Assault Heavy Tank Assault Heavy Tank

One of the first versions of the Object 705 heavy tank. The vehicle was developed by the Design Bureau of the Chelyabinsk Kirov Plant. Existed only in blueprints.

Marks of Excellence requirements for Object 705: beta

1811
2565
3164
100%3649

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

130 mm S-70 (705) 130 mm S-70 (705) (damage per shot: 490):

4
6
7
8

122 mm BL-13-1 (705) 122 mm BL-13-1 (705) (damage per shot: 440):

5
6
8
9

Mastery badges for Object 705 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.673
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.912
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1129
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1312

WoT Object 705 equipment

Object 705 equipment builds for World of Tanks. Equipment based on Skill4ltu and Yzne configurations.

Target damage WN8 for Object 705:

960
1530
2430
2970

Shots required to get target damage (per battle)Show guns

130 mm S-70 (705) 130 mm S-70 (705) (damage per shot: 490):

2
4
5
7

122 mm BL-13-1 (705) 122 mm BL-13-1 (705) (damage per shot: 440):

3
4
6
7

Expected values for Object 705:

Expected
frags:
0.85

Expected
spot
0.96

Expected
defense points
0.48

Expected
winrate
52.08%

WOT Object 705 field modifications

II
IV
V
VII

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+4% to vehicle hit points

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

-15% to HE-shell and ramming damage

-8% to stun duration

+20% to crew protection from injuries

-5% to hull traverse speed

-2 km/h to top forward speed

other tanks from tier 9

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