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Brand new tanks from Lunar New Year's Serpentine Boxes are in: Kpz. Erich Konzept I, WZ-111 model 6 and Object Kust, enjoy!

IS-3-II - World of Tanks

Tank from UssrIS-3-IIHeavy tank Tier 9Breakthrough Heavy Tank Breakthrough Heavy Tank

Marks of Excellence requirements for IS-3-II: beta

1719
2514
3168
100%3691

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

100 mm S-34D 100 mm S-34D (damage per shot: 300):

6
9
11
13

122 mm BL-9-SD 122 mm BL-9-SD (damage per shot: 390):

5
7
9
10

122 mm S-34-2 122 mm S-34-2 (damage per shot: 390):

5
7
9
10

Mastery badges for IS-3-II - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.664
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.917
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1163
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1395

WoT IS-3-II equipment

IS-3-II equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for IS-3-II:

960
1530
2430
2970

Shots required to get target damage (per battle)Show guns

100 mm S-34D 100 mm S-34D (damage per shot: 300):

4
6
9
10

122 mm BL-9-SD 122 mm BL-9-SD (damage per shot: 390):

3
4
7
8

122 mm S-34-2 122 mm S-34-2 (damage per shot: 390):

3
4
7
8

Expected
frags:
0.89

Expected
spot
1.09

Expected
defense points
0.54

Expected
winrate
51.71%

WOT IS-3-II field modifications

II
IV
V
VII

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+3% to vehicle hit points

+1% to engine power

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+4 km/h to top forward speed

-7% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-5% to aiming speed

other tanks from tier 9

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