Hello Tankers!
Tier IX French medium tank from Battle Pass Special: Peaky Blinders is in: Char Murat - equipments builds, field modification, 3 MoE requirements etc., enjoy!

BZ-75 - World of Tanks

Tank from ChinaBZ-75Heavy tank Tier 10Assault Heavy Tank Assault Heavy Tank

Marks of Excellence requirements for BZ-75: beta

2628
3649
4475
100%5126

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

152 mm 64-152T 152 mm 64-152T (damage per shot: 650):

5
6
7
8

Mastery badges for BZ-75 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.651
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.857
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1044
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1202

WoT BZ-75 equipment

BZ-75 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for BZ-75:

1210
1920
3050
3730

Shots required to get target damage (per battle)Show guns

152 mm 64-152T 152 mm 64-152T (damage per shot: 650):

2
3
5
6

Expected
frags:
0.88

Expected
spot
1.17

Expected
defense points
0.46

Expected
winrate
49.94%

WOT BZ-75 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+5% to vehicle hit points

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+2 km/h to top forward speed

+5% to hull traverse speed

-20% to crew protection from injuries

+8% to stun duration

+15% to HE-shell and ramming damage

other tanks from tier 10

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