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Ho-Ri 3 - World of Tanks

Tank from JapanHo-Ri 3Tank destroyer Tier 10Versatile Tank Destroyer Versatile Tank Destroyer

Marks of Excellence requirements for Ho-Ri 3: beta

2838
3887
4704
100%5352

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

14.9 cm Type 97 Cannon 14.9 cm Type 97 Cannon (damage per shot: 700):

5
6
7
8

Mastery badges for Ho-Ri 3 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.652
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.844
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1031
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1195

WoT Ho-Ri 3 equipment builds

Ho-Ri 3 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Ho-Ri 3:

1310
2090
3310
4050

Shots required to get target damage (per battle)Show guns

14.9 cm Type 97 Cannon 14.9 cm Type 97 Cannon (damage per shot: 700):

2
3
5
6

Expected
frags:
1.04

Expected
spot
0.64

Expected
defense points
0.52

Expected
winrate
51.70%

WOT Ho-Ri 3 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

-3% to dispersion during hull traverse

+3% to hull traverse speed

Changes to technical characteristics

+30% to suspension durability

+15% to maintaining speed when crossing all terrain types

-5% to hull traverse

-3% to aiming circle size

-5% to aiming speed

+2% to view range

-6% to concealment after firing

+5% to concealment

-2 km/h to top reverse speed

-2% to reload time

-4 km/h to top forward speed

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