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G.W. E 100 - World of Tanks

Tank from GermanyG.W. E 100Self-propelled gun Tier 10SPG SPG

Project for a 210 mm mortar on the chassis of the E 100. The vehicle was never produced.

Marks of Excellence requirements for G.W. E 100: beta

1790
2507
3070
100%3527

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

21 cm Mörser 18/2 21 cm Mörser 18/2 (damage per shot: 900):

2
3
4
4

Mastery badges for G.W. E 100 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.587
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.711
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.816
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.906

WoT G.W. E 100 equipment

G.W. E 100 equipment builds for World of Tanks. Equipment based on Skill4ltu and Yzne configurations.

Target damage WN8 for G.W. E 100:

980
1560
2480
3020

Shots required to get target damage (per battle)Show guns

21 cm Mörser 18/2 21 cm Mörser 18/2 (damage per shot: 900):

2
2
3
4

Expected values for G.W. E 100:

Expected
frags:
0.83

Expected
spot
0.03

Expected
defense points
0.63

Expected
winrate
50.11%

WOT G.W. E 100 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

-3% to dispersion during gun traverse

-2% to the aiming circle size

Changes to technical characteristics

+3% to engine power

+4% to dispersion during movement

+5 km/h to top forward speed

-7% to concealment after firing

-5% to dispersion on gun traverse

+5% to dispersion on hull traverse

-3% to aiming circle size

+3% to reload time

+2% to aiming speed

+8% to stun duration

-10% to vehicle hit points

-20% to crew protection from injuries

other tanks from tier 10

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