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Conqueror Gun Carriage - World of Tanks

Tank from UkConqueror Gun CarriageSelf-propelled gun Tier 10SPG SPG

Marks of Excellence requirements for Conqueror Gun Carriage: beta

1865
2581
3138
100%3585

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

B.L. 9.2-in. Howitzer Mk. II B.L. 9.2-in. Howitzer Mk. II (damage per shot: 1000):

2
3
4
4

Mastery badges for Conqueror Gun Carriage - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.578
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.705
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.812
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.910

WoT Conqueror Gun Carriage equipment builds

Conqueror Gun Carriage equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Conqueror Gun Carriage:

1000
1590
2520
3080

Shots required to get target damage (per battle)Show guns

B.L. 9.2-in. Howitzer Mk. II B.L. 9.2-in. Howitzer Mk. II (damage per shot: 1000):

1
2
3
4

Expected
frags:
0.75

Expected
spot
0.02

Expected
defense points
0.75

Expected
winrate
50.71%

WOT Conqueror Gun Carriage field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

-3% to dispersion during gun traverse

-2% to the aiming circle size

Changes to technical characteristics

+3% to engine power

+4% to dispersion during movement

+5 km/h to top forward speed

-7% to concealment after firing

-5% to dispersion on gun traverse

+5% to dispersion on hull traverse

-3% to aiming circle size

+3% to reload time

+2% to aiming speed

+8% to stun duration

-10% to vehicle hit points

-20% to crew protection from injuries

other tanks from tier 10

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