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M-V-Y - World of Tanks

Tank from UsaM-V-YHeavy tank Tier 10Versatile Heavy Tank Versatile Heavy Tank

Marks of Excellence requirements for M-V-Y: beta

2422
3370
4136
100%4738

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

105 mm Gun T141 105 mm Gun T141 (damage per shot: 360):

7
10
12
14

120 mm Gun T124 120 mm Gun T124 (damage per shot: 440):

6
8
10
11

Mastery badges for M-V-Y - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.660
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.888
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1088
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1243

WoT M-V-Y equipment builds

M-V-Y equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for M-V-Y:

1160
1840
2930
3580

Shots required to get target damage (per battle)Show guns

105 mm Gun T141 105 mm Gun T141 (damage per shot: 360):

4
6
9
10

120 mm Gun T124 120 mm Gun T124 (damage per shot: 440):

3
5
7
9

Expected
frags:
0.87

Expected
spot
1.14

Expected
defense points
0.60

Expected
winrate
49.65%

WOT M-V-Y field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to vehicle hit points

+2% to aiming speed

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+2 km/h to top reverse speed

-10% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-4% to dispersion during hull traverse

-4% to dispersion during movement

-20% to crew protection from injuries

+8% to stun duration

+15% to HE-shell and ramming damage

other tanks from tier 10

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