Check out new heavy tank from Babylon Project event - Nergal - equipment builds, field modifications and more is here, enjoy!

Object 705A - World of Tanks

Tank from UssrObject 705AHeavy tank Tier 10Assault Heavy Tank Assault Heavy Tank

Marks of Excellence requirements for Object 705A: beta

2476
3402
4144
100%4746

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

152 mm M-51 152 mm M-51 (damage per shot: 650):

4
6
7
8

Mastery badges for Object 705A - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.661
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.876
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1063
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1236

WoT Object 705A equipment builds

Object 705A equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Object 705A:

1160
1860
2950
3610

Shots required to get target damage (per battle)Show guns

152 mm M-51 152 mm M-51 (damage per shot: 650):

2
3
5
6

Expected
frags:
0.86

Expected
spot
1.04

Expected
defense points
0.38

Expected
winrate
49.90%

WOT Object 705A field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+5% to vehicle hit points

Changes to technical characteristics

+10% to suspension durability

+5% to hull traverse speed

-7% to maintaining speed when crossing all terrain types

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

-15% to HE-shell and ramming damage

-8% to stun duration

+20% to crew protection from injuries

-5% to hull traverse speed

-2 km/h to top forward speed

-5% to dispersion during gun traverse

+5% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-5% to repair speed

-30% to internal module durability

other tanks from tier 10

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