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New tanks from "The Girls und Panzer" arrived, check them here: tier 5 light tank BT-42 Jatkosota HS, tier 7 heavy tank Tiger II Kuromorimine. Don't forget about tier 5 medium tank Pz.Kpfw. IV Ausf. H Ankou!
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Object 777 Version II - World of Tanks

Tank from UssrObject 777 Version IIHeavy tank Tier 9Breakthrough Heavy Tank Breakthrough Heavy Tank★ Premium / Special tank

Marks of Excellence requirements for Object 777 Version II: beta

1856
2633
3242
100%3728

Get your Marks for this tank!Click here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

122 mm M62-T2 122 mm M62-T2 (damage per shot: 440):

5
6
8
9

Mastery badges for Object 777 Version II - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.620
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.856
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1070
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1268

WoT Object 777 Version II equipment builds

Object 777 Version II equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Object 777 Version II:

990
1580
2500
3060

Shots required to get target damage (per battle)Show guns

122 mm M62-T2 122 mm M62-T2 (damage per shot: 440):

3
4
6
7

Expected
frags:
0.85

Expected
spot
1.24

Expected
defense points
0.50

Expected
winrate
52.44%

WOT Object 777 Version II field modifications

II
IV
V
VII

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+3% to vehicle hit points

+1% to engine power

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+5% to aiming speed

+7% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-4 km/h to top forward speed

other tanks from tier 9

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