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AMX 13 105 - World of Tanks

Tank from FranceAMX 13 105Light tank Tier 10Versatile Light Tank Versatile Light Tank

A variant of the AMX 13 developed in the late 1950s. The FL 12 turret adjusted for a 105-mm gun was mounted on the vehicle. The new variant of the AMX 13 did not see service in the French army, but was exported to other countries; the vehicle was produced in Argentina under a license. Despite the firepower was improved, the new design had several disadvantages. For example, a greater recoil saw turrets crack sometimes.

Marks of Excellence requirements for AMX 13 105: beta

2532
3759
4759
100%5597

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

105 mm D. 1504 105 mm D. 1504 (damage per shot: 390):

7
10
13
15

Mastery badges for AMX 13 105 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.701
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.939
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1125
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1271

WoT AMX 13 105 equipment

AMX 13 105 equipment builds for World of Tanks. Equipment based on Skill4ltu and Yzne configurations.

Target damage WN8 for AMX 13 105:

790
1260
2000
2440

Shots required to get target damage (per battle)Show guns

105 mm D. 1504 105 mm D. 1504 (damage per shot: 390):

3
4
6
7

Expected values for AMX 13 105:

Expected
frags:
0.78

Expected
spot
2.53

Expected
defense points
0.58

Expected
winrate
49.13%

WOT AMX 13 105 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to hull traverse speed

+5% to vehicle hit points

Changes to technical characteristics

+2 km/h to top forward speed

-3% to engine power

-3% to aiming circle size

+3% to reload time

+3 km/h to top reverse speed

-20% to crew protection from injuries

+8% to stun duration

+15% to HE-shell and ramming damage

+2% to view range (up to 445 m)

-2% to concealment

-3% to concealment of enemy vehicles behind foliage

+3% to concealment of moving enemy vehicles

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