Hello Tankers!
Tier IX French medium tank from Battle Pass Special: Peaky Blinders is in: Char Murat - equipments builds, field modification, 3 MoE requirements etc., enjoy!

T110E3 - World of Tanks

Tank from UsaT110E3Tank destroyer Tier 10Assault Tank Destroyer Assault Tank Destroyer

Marks of Excellence requirements for T110E3: beta

2387
3384
4163
100%4775

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

155 mm AT Gun T7E2 155 mm AT Gun T7E2 (damage per shot: 750):

4
5
6
7

Mastery badges for T110E3 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.605
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.803
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.983
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1134

WoT T110E3 equipment

T110E3 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for T110E3:

1230
1960
3120
3810

Shots required to get target damage (per battle)Show guns

155 mm AT Gun T7E2 155 mm AT Gun T7E2 (damage per shot: 750):

2
3
5
6

Expected
frags:
0.97

Expected
spot
0.67

Expected
defense points
0.45

Expected
winrate
51.82%

WOT T110E3 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

-3% to dispersion during hull traverse

+2% to vehicle hit points

Changes to technical characteristics

+30% to suspension durability

+15% to maintaining speed when crossing all terrain types

-5% to hull traverse

-3% to aiming circle size

-5% to aiming speed

+2% to view range

-6% to concealment after firing

-3% to reload time

-20% to crew protection from injuries

-2% to vehicle hit points

other tanks from tier 10

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