Check out new heavy tank from Babylon Project event - Nergal - equipment builds, field modifications and more is here, enjoy!

IS-7 - World of Tanks

Tank from UssrIS-7Heavy tank Tier 10Breakthrough Heavy Tank Breakthrough Heavy Tank

Marks of Excellence requirements for IS-7: beta

2397
3380
4175
100%4809

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

130 mm S-70 130 mm S-70 (damage per shot: 490):

5
7
9
10

Mastery badges for IS-7 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.682
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.938
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1178
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1359

WoT IS-7 equipment builds

IS-7 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for IS-7:

1090
1740
2770
3380

Shots required to get target damage (per battle)Show guns

130 mm S-70 130 mm S-70 (damage per shot: 490):

3
4
6
7

Expected
frags:
0.86

Expected
spot
1.27

Expected
defense points
0.59

Expected
winrate
49.60%

WOT IS-7 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to vehicle hit points

+2% to engine power

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+5% to aiming speed

+7% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-4 km/h to top forward speed

-4% to dispersion during hull traverse

-4% to dispersion during movement

-2% to vehicle hit points

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